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Microsoft for Schools

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Microsoft for Schools is a comprehensive suite of tools, services, and software designed to enhance the learning experience within educational institutions. It encompasses a wide range of products tailored specifically for educators, students, and administrators to facilitate collaboration, creativity, and productivity in the classroom. Here's a breakdown of some key components typically included in Microsoft for Schools:

  • Office 365 Education: This provides access to popular productivity applications such as Word, Excel, PowerPoint, and OneNote, along with collaborative tools like Teams and OneDrive. It enables students and teachers to create, share, and collaborate on documents and projects in real-time.

  • Microsoft Teams for Education: A digital hub for communication and collaboration, Teams allows educators to create virtual classrooms, conduct online meetings, distribute assignments, provide feedback, and facilitate discussions. It promotes seamless communication and engagement among students and teachers, whether in-person or remote.

  • OneNote Class Notebook: This digital notebook allows educators to organize lesson plans, deliver interactive content, distribute assignments, and provide personalized feedback to students. It offers a centralized platform for managing class materials and fostering student engagement.

  • Microsoft Forms: An easy-to-use tool for creating surveys, quizzes, and polls, Forms enables educators to gather feedback, assess student understanding, and track progress. It provides valuable insights into student learning and helps tailor instruction to individual needs.

  • Azure for Education: Microsoft's cloud computing platform offers a range of services and resources for educational institutions, including virtual machines, storage, and advanced analytics tools. It provides scalable infrastructure for hosting educational applications, conducting research, and managing data securely.

  • Minecraft: Education Edition: A game-based learning platform that promotes creativity, collaboration, and problem-solving skills, Minecraft: Education Edition offers immersive experiences for teaching subjects such as STEM, history, and language arts. It allows educators to create custom worlds, design educational challenges, and engage students in hands-on learning.

  • Learning Tools for Accessibility: Microsoft provides a suite of accessibility features and tools designed to support students with diverse learning needs. These include immersive reading experiences, text-to-speech functionality, and customizable learning environments to empower every student to achieve academic success.

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Accops BioAuth

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Accops BioAuth is a comprehensive biometric authentication server providing fingerprint and face authentication solutions. With its unique architecture, BioAuth can be used to quickly enable biometric-based multi-factor authentication to any corporate application or PC or laptops. Highly regulated industries, such as Banking, Financial Services, BPO/KPO, and Pharma; and ITeS companies servicing them find Accops BioAuth a helpful tool that help them avoid months and years of application change management while providing flexibility of multiple scanner support.

Organizations can choose between fingerprint and facial-based authentication or bring their own fingerprint scanners and use BioAuth to manage the biometric data capturing, enrollment, identification, and authentication of users. BioAuth’s flexible workflow enables the maker-checker process for user onboarding possible in any complex organizational structure.

BioAuth provides support for multiple fingerprint readers as well as Microsoft Windows WinBIO. With its flexible integration framework, and professional services available from Accops, any new customer-provided fingerprint reader can also be integrated.

BioAuth integrates out of the box with Accops HySecure to enable strong MFA to remote users. When integrated with Accops HyID, BioAuth can be used for any corporate application that supports Microsoft Active Directory or SAML protocol for authentication. BioAuth can enable biometric-based logon to Microsoft Windows PC and laptops, providing a seamless login experience to domain users as well as workgroup users.

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Microsoft for Schools

Microsoft for Schools is a comprehensive suite of tools, services, and software designed to enhance the learning experience within educational institutions. It encompasses a wide range of products tailored specifically for educators, students, and administrators to facilitate collaboration, creativity, and productivity in the classroom. Here's a breakdown of some key components typically included in Microsoft for Schools:

  • Office 365 Education: This provides access to popular productivity applications such as Word, Excel, PowerPoint, and OneNote, along with collaborative tools like Teams and OneDrive. It enables students and teachers to create, share, and collaborate on documents and projects in real-time.

  • Microsoft Teams for Education: A digital hub for communication and collaboration, Teams allows educators to create virtual classrooms, conduct online meetings, distribute assignments, provide feedback, and facilitate discussions. It promotes seamless communication and engagement among students and teachers, whether in-person or remote.

  • OneNote Class Notebook: This digital notebook allows educators to organize lesson plans, deliver interactive content, distribute assignments, and provide personalized feedback to students. It offers a centralized platform for managing class materials and fostering student engagement.

  • Microsoft Forms: An easy-to-use tool for creating surveys, quizzes, and polls, Forms enables educators to gather feedback, assess student understanding, and track progress. It provides valuable insights into student learning and helps tailor instruction to individual needs.

  • Azure for Education: Microsoft's cloud computing platform offers a range of services and resources for educational institutions, including virtual machines, storage, and advanced analytics tools. It provides scalable infrastructure for hosting educational applications, conducting research, and managing data securely.

  • Minecraft: Education Edition: A game-based learning platform that promotes creativity, collaboration, and problem-solving skills, Minecraft: Education Edition offers immersive experiences for teaching subjects such as STEM, history, and language arts. It allows educators to create custom worlds, design educational challenges, and engage students in hands-on learning.

  • Learning Tools for Accessibility: Microsoft provides a suite of accessibility features and tools designed to support students with diverse learning needs. These include immersive reading experiences, text-to-speech functionality, and customizable learning environments to empower every student to achieve academic success.

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